Feed the Deep HTML5
This game was created for the Ludum Dare 51 Compo. So it was created solo, from scratch in 48 hours.
I have never made a game before so expect a little silliness.
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I was hoping the game would be intuitive, but just in case you get stuck:
- Farms spawn food at regular intervals (better food takes longer)
- Drag food into the lake to feed the beast
- The amount of food needed to reset the timer is in the top right corner
- Every few feeds, the beast gets hungrier so don’t just throw food in haphazardly
- You can sell food and gold to get money if you have extras (gold has no other use, so sell it)
- When you have the money, buy some sand piles
- Drag the sand into the castle to store it
- Buy the Pacifier when you have 100 sand
- The Pacifier will spawn an object
- Throw that object into the lake to win!
Status | Released |
Platforms | HTML5 |
Author | matt_the_green |
Genre | Simulation |
Made with | Bosca Ceoil, Unity, Audacity, Aseprite |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Links | Ludum Dare |
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